“Hey Google: What is a role-playing game?”
The answer has evolved a little in recent decades. Which was once a kind of niche defined by dice rolls, critical tubes and a great fantasy tradition slowly transcended its DND roots. Now, all Mad has Call of duty has rpg elements.
However, with this explosion of popularity comes the risk of fatigue. There are simply too many games to consume, and time is limited. To stand out, today’s role -playing games must have a hell of a hook.
Arranger: an adventure of roast Put this reason for being in the title. Part of the puzzle, part of maturity, Archive Trends to break the RPG mold with a new grid -based movement system – with modest success. His puzzles, although intelligent, flirt with frustration, while her story suffers from juvenile characters and the world’s construction in a dull way. Perhaps the most disappointing: there is practically no role play. The result is a capable game that could have been more.

Call to organize
Archive Tell the story of Jemma, a young girl with the mysterious ability to change the ground on which she walks. In her city, she is considered a deviant and a curse of everyone with the exception of a small family. Even her biological parents apparently avoided her, with an opening flashback representing his cradle left at the gates of the city, Oedipus style.
One day, Jemma’s situation reaches a tilting point. After being reprimanded by the city dwellers for the umpteenth time, she decides to leave the house to discover where she comes from and who she is really. Here, Arranger: an adventure of roast launches in motion.
It is an intriguing premise, supported by the pure absurdity of the power of Jemma. As you move around the world, she will hang around almost everything with her – strains of trees and rocks to animals and NPCs. Combine this power with Jemma’s whirlwind with a personality, and you have a cocktail for absolute chaos.
Unfortunately, Archive fails to capitalize on this premise. The intrigue turns into a fairly simplistic “saving the world” story, and Jemma’s heritage is barely affected. She meets a multitude of characters in her journey, but everyone suffers from an unmanageable writing that often feels moved. Expect clumsy names, cheesy liners and terminology that has no meaning in a fantastic world. I creaned when an owner of the city called Jemma as “simple”.
Also difficult to try, Archive Do not tell a story worthy of his world.

Brain discharge
Fortunately, ArchiveThe gameplay is better. While Jemma explores the world, she regularly faces obstacles ranging from blocked ways to “static” monsters that cannot be moved by her power. Each obstacle offers a unique puzzle, with Jemma needing to manipulate the ground in a way to progress.
Take the example of the blocked route. At first, it may seem impossible for Jemma to progress. But by moving in a quick not Rotation, it can remove the obstacles from the position, creating an opening. If she can’t Move the obstacle, it can walk the opposite path until it “turns” in the other side.
There is a quality of Rubik cube to these puzzles. The world itself is an endless grid of squares, and Jemma’s movements imitate that of a carefully executed algorithm. Master the mechanics of Archive Not only takes a love of puzzles, but a love of mathematics, positioning and repetitive calculations.
It could attract analytical minds, but it’s not for everyone. I spent a large part of the game to make my way through certain puzzles, unable to “get” the rhythm of the movement. Although the game finally clicked for me, it was too late in an already short adventure. (Even with a few optional side puzzles, the game only takes about five hours.)

Where is role play?!
Then there is the elephant in the room – or its absence. On the windows, Archive is described as a “VEILLER RPG without XP or inventory to manage, where everything is managed in the world”. If you think about it, these are two elements that make an RPG, well, an RPG.
There are exceptions, of course. Does not look further than Zelda– The classic example of an RPG-Lite which prioritizes narration on statistics and equipment. But the designers of Nintendo compensate for these expectations by providing other incentives: original characters, complex levels, satisfactory bosses.
Archive Offer very little of that. His characters are a note, his world is surprisingly linear, and his bosses – although fun – are rare. Even without inventory, I would have liked to see Jemma acquire upgrades throughout his trip – a new mechanic, or power or outfit. Everything, really.
Instead, Arranger: an adventure of roast It seems to double what it does best – puzzles. The game finds intelligent ways to add new layers to the gameplay (a memorable sequence involves navigating in the sails via a raft), but they are all handled, as the game boasts, in the world. Jemma herself never acquires new tools, withdrawing a large part of the excitement and the greatness of the adventure.
Role games do not concern damage meters, skills trees or traders. It is a question of helping players to escape from new countries and to explore what it is to be someone else. Arranger: an adventure of roast Try to deliver where it counts, but the magic is simply not there.

Final reflections
In isolation, Arranger: an adventure of roast is a difficult but fair puzzle game. Once the game is clicked, there is a Zen type flow for zooming in the environment (speedrunners, take note). But the element of puzzle is only part of its promise of RPG – the meaning of the adventure is lacking, and the roles cannot be found.
He has his audience. If you like the methodical attraction of a Rubik cube and you don’t bother a relatively stupid story, there is a lot to love. But if you enter Archive While waiting to explore a rich world with big challenges and clear progression, you will be disappointed.
Part of me wants the furniture and mattress development team to have spent more time refining the design to respond to a wider audience. Another part of me recognizes that this game only works because It is such a narrow experience. As with so many aspects of Jemma’s adventure, your mileage can vary – I just want it to do it.
Score: 6.5 / 10
Arranger: an adventure of roastDeveloped and published by Furniture & Mattress LLC, is now available on PlayStation 5, Nintendo Switch, PC and Mac. PDSF: $ 19.99.
Warning: An examination code was provided by the publisher.