Another lost chronology
The planet was prey to infestation of giant extraterrestrials. As a commander of an elite team of Mech piloting soldiers, it is your work to exterminate the threat and save humanity. Subset games, the same studio that brought us the brilliant FTL: faster than lightis back with In the breach—A small-scale strategy game and Rogue-Lite with a strong accent on methodical combat, although simplistic.
Ftl Offered a detailed combat system with a strong narrative presence. However, if you buy In the breach By waiting for yourself at the same level of depth, you can be disappointed. So why not finish the review there?
It can be simplistic, but I have 30 hours invested in In the breach And I can’t help but continue playing. If that does not intrigue you, let the rest of this criticism be a personal penance, justifying the long playing time.
What is In the breach?
The giant bugs are back, but this time, we do not have chrono here to stop them. We will have to count on ourselves and these big ass mechs to crush these insects to destroy our chronology. It is the premise, and you will be hard to find In the breach deviate. Each series of the game, you start in the hangar of your ship with an overview of your three mechs, your pilot and various difficulties of difficulty.
On Pressure start, your three mechs fall from the hangar directly in a selection of four islands, the last island revealing itself once you have finished two islands. Each island has its own leader and type of terrain, the second of which played strongly in the fight.
To win up on In the breach, You have to gain energy, a motto gained from finished missions. Once you have defeated the island’s boss, the store appears. The store has new weapons and nuclei to improve your mechs and give them a better chance of going to the final island.
So what about the enemy? How to fight these bugs and get our mechs going? Let’s look at the fight.
Combat In the breach
Although the fight in In the breach is simple, it is extremely satisfactory and by far the most pleasant part of the small experience – which is good, because the fight represents around 90% of the game. However, if you do not like the simplistic strategy and the idea of playing something other than a 4x game makes teeth cringe, you will be deeply disappointed. Combat meat positions your mechs in a way that allows you to thwart insects and try to save surrounding buildings and civilians.
The basic mechs of the game (which you need to use until you finish your first race) consist of an artillery blaster, which allows you to pull obstacles in the long term; A standard melee mech, which does more damage but has the disadvantage of needing to be close and personal; And a reservoir mechanism, which can pull in a straight line but will not shoot the obstacles. Players must use these mechs to push and damage insects while moving them and repositioning them around the card.
Before the start of your turn, the enemy will prepare his attack while choreographing their next movement. This allows you to plan a way to reorganize or destroy insects with a minimum of victims. For example: there is a giant scarab, which takes care of a straight line towards buildings and mechs. By simply pushing the scarab in Boung in a line with another bug, you can look around and the crushing blow of this beetle is redirected from a building in the side of his Buggy friends.
As I mentioned previously, I would lie if I said In the breach was not satisfactory. I could argue that this fight could be recreated on a piece of paper like Tic-Tac-Toe. However, in a way, I don’t see it as a bad thing; It helps push the game to people like my grandfather, who could play In the breach Instead of this damned Blitz Bejeweled. And, by God, it is an impressive feat.
Great risks, great awards
I did not even scratch the surface of the smaller parts of each meeting – the small warnings which make each race generated in a unique way feels slightly different. First of all, if you die, it is not the end of the world, well … I mean that it is, but only for this chronology. But don’t worry about the eight billion people you let die; There is yet another calendar and an additional eight billion that you could drop. (Dear God, how do these pilots have no serious mental problems?)
Each mission also has a main objective and a secondary objective. The main objective is generally to protect “X”; Do not protect it and your race ends. The secondary objectives, on the other hand, are optional and give more rewards, but you have to do everything possible to achieve them. For example: a mission told me to destroy a dam, which was on the other side of the map, but my main objective was to protect a building on my current side. Although difficult to make, making this roundabout trip is almost always worth it, especially for the unique weapons that you can unlock, like an electric whip that damages whole groups. Did I mention how satisfactory this fight is?
Beauty in simplicity
Promoter Sub-assembly games is known for his eccentric artistic style and his menus, as evidenced Ftl ‘S Memorable, so simplistic pixel style. The team sticks to this design philosophy for In the breachopting for visuals that are used to communicate rather than forcing.
Although tThe visuals are hardly breathtaking, they do what they need by transmitting key information and figures to the player. No, you are not going to find incredibly detailed animations here, but it is not necessarily a bad thing. The functional art of In the breach Allows players to focus less on views, and more about the action to be performed.
In the breach Review: final reflections
In the breach is an extremely addictive game, perfect for playing alongside a podcast or another casual observation / listening. The tight fight and the simple mechanics do not wrap the strategy, and although it is not the most intense game, it is something that hardcore and occasional players can appreciate.
I strongly recommend trying this game on Microsoft Game Pass or Netflix if you can. If you do not have a video game subscription service and want to buy the game, I would personally wait for a sale, because the retail price was a little too high for me.
Score: 7.5 / 10
In the breach is available on Windows PC, Mac, Linux, iOS, Android and Nintendo Switch. PDSF: $ 14.99.